Our Escape Rooms at Johnston Street

fancy dining room

MYSTERY MANOR (60 Minutes, 2-6 Players)

COMING SOON!

An eccentric millionaire plans a dinner party and you are invited. He has been blackmailing each of you for various reasons, unbeknownst to the other. The party turns deadly – someone has committed murder. You, as a guest, are a suspect and have been locked up by the butler until the police arrive. Try and figure out which one of you did it and escape before the police arrive. You have to keep your secret safe!

UNDEAD ALLEY (60 Minutes, 2-8 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT! THERE MUST BE 1 PAID ADULT FOR EVERY 3 PLAYERS UNDER 15!
this room requires some physical activity

A hoard of zombies is on its way. Will you be able to maneuver your way around the alley, get the vaccine to the Lab and get to safety or risk getting caught walking dead.

 

 

 

 

 

BLACK GOLD (60 Minutes, 2-10 Players)

COMING SOON!

An inheritance is a funny thing – you never know when you’re gonna get one, and even then you don’t always know what it’s worth.  It’s 1920, and Grandpa just passed on.  All that’s left of his property is a few hundred acres and the old barn that he loved.  He was convinced that his farm sat on a deep oil field, but everyone would say “Oil? In this part of Texas?  Yer crazy!”  Now you have a choice – keep the land or sell it for peanuts – and the sale goes through in an hour.  Before that happens, you get to take one last look in the barn to see what Grandpa was working on all those years.  Who knows – maybe Grandpa left you some worthless dirt, but maybe, just maybe he left you a few million barrels of Black Gold.

AMNESIA (60 Minutes, 4-8 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

Our MOST CHALLENGING GAme - experienced players recommended

Hoping to earn some extra cash, you have volunteered for an experimental drug trial.  After taking the drug, you were told you will forget everything that has happened in the last hour unless you locate the antidote.  With the clock ticking down, you are slowly losing your memory and your mind. You have 60 minutes to get the antidote or become a permanent patient of the lab.

PUBLIC WIZARD SCHOOL (60 Minutes, 2-8 Players)

ANY PLAYER(S) UNDER 16 MUST BE ACCOMPANIED BY A PAID ADULT!

Not every wizard gets to attend a posh private academy in the English countryside. Some can only attend.. PUBLIC WIZARD SCHOOL.  As the “worst wizards this school has ever seen,” you must pass your final exam to prove your worthiness if you ever hope to graduate Al A Kazaam High.

CABIN (60 Minutes, 2-6 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

Hiking in the woods is fun, right? Not so much when you are lost and losing daylight.  As the night approaches, you are getting worried about finding your way back, but hope emerges when a cabin comes into view.  Arriving at the cabin, you knock, but no one answers.  It’s getting late so you find a way to get inside.  Once inside you realize this is no ordinary cabin and the owner has a disturbing past.  Will you escape before he returns?

OPERATION MELTDOWN (60 Minutes, 2-8 Players)

COMING SOON!

You and your friends have successfully located the hideout of a Mad Scientist. You will need to uncover clues within the Lab and disarm the reactor before it explodes! Save your team and save the city.

THE REVOLUTIONARY (60 Minutes, 4-8 Players)

COMING SOON!

You have located The Revolutionary. Your mission is to infiltrate his lair and find the missing agent. Don’t become his next victim…