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Our Escape Room Experiences at Westgate

Rooms at Westgate

The Cabin (60 Minutes, 2-6 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

Hiking in the woods is fun, right? Not so much when you are lost and losing daylight. As the night approaches, you are getting worried about finding your way back, but hope emerges when a cabin comes into view. Arriving at the cabin, you find there is no answer at the door but the door is unlocked. Desperate to get directions back, you enter the cabin. CLICK! The door has just locked behind you. In a panic, you look for a way out only to discover this is no ordinary cabin and the owner has a disturbing past. Will you escape before he returns?
Alice

Alice (60 Minutes, 2-8 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

Now you’ve done it! You happened upon a most unusual sight. There’s a tea party in progress, but there doesn’t seem to be anyone attending. Where did they go? Alice has left many clues for you to work your way out of this very curious place. It’s up to you to put it together, solve the puzzles and discover the path to escape this world and return to yours!
The Family Jewels

The Family Jewels (60 Minutes, 2-6 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

You’ve gotten word that Uncle Walter has passed away. Uncle Walter wasn’t just any uncle. It was rumored for years that he was associated with one of the biggest diamond heists of the century. As a matter of fact, you hadn’t seen him since the story hit the news. Now, sitting in his attorney’s office for the reading of his will, you learn that secretive Uncle Walter stated in his will that his estate, the beautiful mansion that overlooked the valley, was to be demolished one hour after the reading of the will. The attorney hands you the keys with a twinkle in his eye. “It’s yours for an hour.” You feel a shiver up your spine as you set off to find out exactly what Uncle Walter was hiding!
ESCAPE ROOM LAFAYETTE

Night At The Museum (60 Minutes, 2-6 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

Spending the day exploring the museum, you’ve lost track of time and found yourself in an interesting but closed exhibit. You’ve now discovered that the entire museum has closed and you’re locked in! With no one to call and no way out, you must find all the clues that solve all the puzzles to reach the emergency exit door or you’ll be stuck until they re-open tomorrow.

THE OFFICE OF SECRET AGENT 22 (60 Minutes, 2-8 Players)

ANY PLAYER(S) UNDER 15 MUST BE ACCOMPANIED BY A PAID ADULT!

You and your team have been brought in to locate the whereabouts of Agent 22. He has gone missing and is off the FBI radar. Search his office for clues that might lead you to his location.